Environment Artist Job at Triiodide Studios, Boston, MA

VTMvUngybndQUkhTTkNjTng1SzZHUjZzNFE9PQ==
  • Triiodide Studios
  • Boston, MA

Job Description

Position Overview  
The Environment Artist will be responsible for modelin g, texturing, and lighting compelling 3D environments and props for the wildly successful co-op horror game,  Backrooms: Escape Together .  
This role places a strong emphasis on the creation of procedural and modular environments, leveraging both artistic vision and technical implementation to breakdown common environments found in real-life into a set of modular art pieces. The ideal candidate has a strong artistic sensibility, applied expertise in real-time rendering and procedural generational workflows , and a deep understanding of how liminal atmosphere s and space contribute to player immersion .  

You will work closely with designers and engineers to ensure all environments support both gameplay functionality and artistic vision.  
 

About Triiodide Studios  
Our mission is to create the best multiplayer experiences possible. We believe creating long-lasting memories that players can share with their friends or strangers takes precedence above all else .  

Our current game, Backrooms: Escape Together , is a continuously updated, level-based co-op horror inspired by the online lore of the Backrooms .   Backrooms: Escape Together regularly sits in the top 250 of Steam’s best-selling titles, and we are scaling up our art team to meet player demand.  

If you want to get in on the ground floor of something big and are excited to be a key driver of future growth, this opportunity is for you.  
 

Responsibilities  
  • Create environment assets with lifelike realism optimized for Unreal Engine 5 real-time performance (Nanite, Lumen, Virtual Shadow Maps, Hardware Raytracing)  
  • Breakdown real-life liminal spaces into modular assets that can be constructed to create explorable in-game environments.  
  • Build modular kits, trim sheets, decals, and master materials designed for procedural placement and efficient world-building.  
  • Implement lighting and material setups that reinforce the game’s mood and tone.  
  • Collaborate with design and technical teams to ensure environmental assets meet gameplay and performance requirements.  
  • Participate in internal art reviews and provide constructive feedback to maintain consistency across the project.  
  • Ensure all work aligns with the project’s established visual and technical guidelines.  
 
 
 
 
Required Qualifications  
  • 3+ years of professional experience as an Environment Artist in game development.  
  • Strong portfolio demonstrating realistic or atmospheric 3D environments , including examples of procedural generation or tool-assisted world-building.  
  • Proficiency with Unreal Engine 5, Substance 3D Painter/Designer, Maya or Blender, and Photoshop.  
  • Expertise in creating assets utilizing Nanite, Virtual Textures , and Hardware Raytra cing  
  • Experience with modular asset workflows and real-time performance optimization.  
  • Strong grasp of composition, lighting, scale, and color theory.  
  • Excellent communication skills and a collaborative mindset.  
  • Passion for environmental storytelling and atmospheric world-building.  
 

Nice to Haves  
  • Experience in horror or narrative-driven games.  
  • Proficiency in vertex painting, decals, and advanced material effects.  
  • Interest in the aesthetics of liminal or psychologically driven spaces.  
  • Experience with Unreal Engine’s PCG system  
 

Compensation and Benefits  
  • $50–$75 USD per hour, commensurate with experience, skillset, and portfolio quality
  • Flexible remote or hybrid work arrangements  

Application Instructions  
Please submit the following materials:  
  • Resume  
  • Portfolio or ArtStation link showcasing relevant 3D environment work  
  • (Optional) Short statement describing your interest in  Backrooms: Escape Together or liminal -themed environments  
Applications without an environment art portfolio will not be considered.  
Send all materials through JazzHR . Applications are reviewed on a rolling basis.  
 

 

 

Job Tags

Hourly pay, Contract work, Flexible hours,

Similar Jobs

ABC Education

Local Coordinator--International Student Program... Job at ABC Education

 ...Job Summary Qualifications: Someone who seeks a flexible work-from-home position Enjoys community involvement and working with...  ...and schools Responsibilities: Recruit host families for students attending public high school in local community Connect students... 

City of Fredericksburg

Firefighter/Medic Job at City of Fredericksburg

 ...VACANCY ANNOUNCEMENT MEDIC I: $55,932 - $61,525.20 (D.O.E) FIREFIGHTER/MEDIC I:$58,728 - $64,600 (D.O.E) FIREFIGHTER/MEDIC II: $61,665 - $67,831 (D.O.E) UP TO $10,000 SIGN ON INCENTIVE The City of Fredericksburg Fire Department is seeking pre-certified... 

BJU Press

Ed Tech Integration Specialist Job at BJU Press

Join to apply for the Ed Tech Integration Specialist role at BJU Press2 weeks ago Be among the first 25 applicantsJoin to apply for the Ed Tech Integration Specialist role at BJU PressRole Summary: As a Integration Specialist at BJU Press, the ideal candidate will play... 

Quakertown Center

Certified Nursing Assistant, CNA Job at Quakertown Center

 ...serve. Responsibilities: The Certified Nursing Assistant - CNA works alongside a Licensed/Registered Nurse to directly impact...  ...physical needs. Benefits: *Variable compensation plans *Tuition, Travel, and Wireless Service Discounts *Employee Assistance Program... 

Match Education

Chief of Human Resources Officer Job at Match Education

 ...improvement Monitor various processes to ensure timely and efficient processing of applicants and employees across recruitment, hiring, onboarding, and offboarding Lead HR Policies and Practices, in particular: Staff onboarding and induction Leaves management...